25.04.13 Patch - Wrath of the Squash and QoL


Changelog

-A new minigame series, “Wrath of the Squash”, has been added to Dreamlike Extra. Can you help our lovely angry pumpkin handle those undead individuals?

-Reduced the level length of Swamp 15.

-Completing the first round of Mirage 19 will now be considered as completing the level.

-Number of Bat Scepters available in Foggy City 19 Mirror is increased to 2.

-Fixed a bug where Icefield 25 outro cutscene didn’t play on some devices even though all the other cutscenes are playable.

-More optimization of some visual effects on Low performance mode.

-“Async animation” will now be turned off by default on all mobile devices.

-Certain unimportant animations now prioritize skipping frames if lag is detected. (requestAnimationFrame)

-Changed the behavior of the score given to “All plants” in custom levels with scoring objectives.

-Fixed a bug that made Balloon Zombie eat continuously after landing.

-Fixed a bug where ice blocks do not appear on the opponent’s side when placing down plants in Duel mode.

-No longer possible to initiate a match with players on a different game version number in Duel mode.

-Fixed a bug where the number of attempts is sometimes miscounted when players finish online custom levels.

-Fixed a bug where plants stolen by Thief Zombie don’t set their HP back to before they were stolen.

-Fixed a bug where statues from the far right side of the lawn cannot be pushed into a column 9 portal.

-Added notifications for bringing aquatic plants and Flower Pot to corresponding levels.

-Fixed a bug where Bowling Wall-nuts and their variants always crush plants on lane 5 after they teleport through portals.

-Zombies can no longer spawn with HP below 1 in custom levels.

-Fixed an oversight in Spirit Guardian’s invisibility logic.

-Giant Bowling Wall-nuts can no longer hit invisible Spirit Guardians.

-Fixed an error that messed up shovel’s controls on mobile when effects like Heat Wave are active.

-Patched the one single pixel that you could repeatedly click on to completely ignore gadgets’ cooldown.

-Fixed an error where Firefly Swamp day/night switches don’t function correctly.

-Fixed an error that made Squash softlock the game under certain conditions.

-Slightly changed the enemy detection of piercing projectiles.

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